Feudal Challenge Update blog . 01

Work In Progress / 23 October 2018

Submission page: https://www.artstation.com/contests/feudal-japan/challenges/51/submissions/33298?sorting=popular

Hi Everyone

The time is flying so quickly when you join this kind of challenge! How I'm going to able to work with Read dead 2 this Friday !

One week after where am I? I manage to translate what I had in mind into the engine and made a block out  

Blockout

Sculpt

Graphically I want to get close to God of War, it was a graphical masterpiece for me, inspired me for new techniques and pushed me to work harder thanks to the Santa Monica team I'm really motivated!

 After the blockout, I made different rocks and see what I can achieve in term of formation with them and how they react to the lighting.

I made them not too sharp, and not too much noisy to be able to read the scene easily.

Sculpting done in Zbrush, textured in Substance Painter.

I add a detail normal maps created I substance designer to play with the noise of the rocks 



  
Lighting / Formation Test

In Progress 

Right now I'm finishing the Oni Rock Mask !

I didn't want to make a too long post so you can see my other stuff in the blog part of my challenge!

https://www.artstation.com/contests/feudal-japan/challenges/51/submissions/33298?sorting=popular

See you!